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Showing posts with label Computer. Show all posts
Showing posts with label Computer. Show all posts

Friday, November 9, 2012

Who needs a computer anyway?

DesignYouTrust.com; Amber Dorrian, Wisdom Quarterly
The actual reason Apple got famous was that long ago it hired cartoonist Matt Groening (Life in Hell, The Simpsons, Futurama) to convince us that we all need a personal computer. It didn't really sell until they miniaturized it down to the size of a sleek iPhone: LOOK INSIDE.

Monday, June 18, 2012

Pantas Direnungkan

小時候,希望自己快點長大 ✽  
Dimasa kecil, ingin segera beranjak dewasa.

長大了,卻發現遺失了童年 ✽
Setelah dewasa, merasa kehilangan masa kanak-kanak.

單身時,開始羨慕戀人的甜蜜 ✽
Saat sendiri, mulai menginginkan manisnya hubungan asmara.

戀愛時,懷念單身時的自由 ✽
Saat memiliki kekasih, merindukan kebebasan masa-masa sendiri.

很多事物,沒有得到時總覺得美好 ✽
Banyak hal selalu nampak indah saat diri sendiri belum mendapatkannya.

得到時才開始明白「我們得到的同時就開始失去」所以,過好當下最重要!
Namun saat mendapatkannya, baru menyadari bahwa pada saat yang sama kita memperoleh , saat itu pula mulai kehilangan.
Oleh karena itu, yang terutama adalah menjalani "Saat Ini" dengan sebaik-baiknya

Wednesday, September 21, 2011

Adobe Flash Player 11 and AIR 3 to support 3D games

Adobe has announced it is enabling 3D gaming for users of its software for Flash Player 11 and AIR 3 installed on their machines. Both applications allow 3D games on mobile devices of all kinds including IOS devices, Android, Blackberry OS Tablet computer, Mac and Windows. The software also allows 3D gaming on TVs and other connected platforms.


Flash Player 11 and AIR 3 provide a cross-platform environment to deliver games and video content to a wide audience with the single platform. AIR has native extensions to take advantage of unique device features and libraries of native code. Developers can combine Flash and HTML 5, along with the native code to improve the experience of each device.

Flash Player 11 and AIR 3 will be offered to the public beginning in early October. The manufacturer of flash and a framework for building Flex applications support the new features of Flash Player 11 and AIR 3 later this year. 

Google + opens, will struggle to Facebook

Google Inc (GOOG.O) and Facebook brought out a variety of new social networking features on the back-to-back announcements on Tuesday, underlining the increased competition of Internet users.

Google has integrated its search engine in its flagship three-month-old social networks - with the membership and is open to the public Internet - and expanded its "meeting places" video-chat feature to allow mobile use and broadcasting.

The company said on its official blog welcomed the gathering places role - in which up to nine people can connect and chat with a user in the video - will be available in camera-equipped smartphone works with its own Android software. Support for Apple Inc (AAPL.O) IOS devices "coming soon", he added.

And the user can now host an online broadcast this feature - a recording session and live streaming online public access. Black Eyed Peas front man will.i. am will host the first "air hangout" on Wednesday, Google said.

"Meeting places must keep pace with how they socialize in the real world, so today we're throwing in a single device that is always at his side: his mobile phone," senior vice president of engineering Vic Gundotra said in the blog .

Meanwhile, Facebook said it was the introduction of a new "symbol" in the pages of its users, providing real-time notifications of what their friends are doing in the service. Facebook also renewed power the main news service to mark important points - such as a new baby announcement - for Facebook users who have not logged on for a few days. Facebook has also changed the way photos are displayed on the site, increasing the size of the images that appear on a news source users.

Facebook is the world's No. 1 services social networking, with more than 750 million users. The company has launched a series of improvements to its service recently, many of which seem designed to match the features of Google used to take his rival social networking service, Google +.

Google did not say how many people had signed up for Google + so far, but confirmed the social network is open to all, whereas before it had been by invitation only. Analysts estimate that upwards of 25 million users have joined + Google since its inception.

The company also made its search engine are available in the social network. Users can search on Google + and get results not only in the network, but from the Internet worldwide.

Children's Google's social network, with the Facebook CEO Mark Zuckerberg as a member, has met skepticism so far. Some are waiting to see if you can keep the fast pace of their first months.

If a creation CEO Larry Page - which some say better mimics the categorization instinctive Facebook friends that takes place in real life - is gone, will come at a crucial moment in its larger rival. Facebook is expected to go public in 2012.

"We're far from done, but with the improvements we've made so far we are ready to move from field testing the beta," said Gundotra.

Tuesday, September 20, 2011

Benchmark tests provide 1st hints of Windows eight performance

Microsoft released a freely accessible developer preview of its forthcoming Windows eight operating system last week. Our own Seth Rosenblatt features a video below giving an summary of the new OS. What we've not seen however is an summary of Windows 8's impact on general computing performance.

Microsoft has promised improved potency in Windows eight, due a minimum of partly to the new OS counting on fewer background operations sucking up memory and processing power. A scan at the method tab in Windows 8's new task manager bears this out. With Windows eight, we have a tendency to see twenty one operating system processes running. With Windows seven we have a tendency to count thirty one.
That slimming down alone ought to facilitate overall performance. If Microsoft has done additional to enhance Windows 8's operating speed during this developer build, we've not been told regarding it. We'll think about our benchmark tests connected that out.
Caveat time. grasp that the version of Windows eight we have a tendency to tested may be a 64-bit developer's preview build. Any check results below may okay look completely different when the ultimate version ships. take into account our performance comparison, just like the operating system preview itself, a glance at a piece in progress.
Our check bed may be a hand-built Intel Core i3-based desktop. Specs include: three.1GHz Intel Core i3 2105; 8GB one,333MHz DDR3 SDRAM; Intel DZ68D8 motherboard; 500GB, 7,200rpm Western Digital SATA II arduous drive; 2GB Nvidia GeForce GTX 560 Ti graphics card (for 3D gaming tests)


Application tests
Apple iTunes encoding test (in seconds)
(Shorter bars indicate better performance)
Windows 8 Developer Preview Build 8102 (64-bit)
110 
Adobe Photoshop CS3 image-processing test (in seconds)
(Shorter bars indicate better performance)
Windows 8 Developer Preview Build 8102 (64-bit)
87 
Multimedia multitasking (in seconds)
(Shorter bars indicate better performance)
Windows 8 Developer Preview Build 8102 (64-bit)
380 
Cinebench 11.5
(Longer bars indicate better performance)
Rendering multiple CPUs  
Rendering single CPU  
Windows 8 Developer Preview Build 8102 (64-bit)
3 
1.24 

We needed to check the Windows eight preview the maximum amount for its performance on check its compatibility with our current suite of benchmark applications, and sadly each 32-bit and 64-bit Photoshop CS5. crashed on every occasion we have a tendency to tried to load a picture file. that is unfortunate, since that check may be an honest indicator of memory performance.
Instead, our iTunes/Quicktime multimedia multitasking check was the sole case where we have a tendency to saw Windows eight build an evident speed impact over constant check in Windows seven. we have a tendency to welcome any speed improvement, and it shows that a minimum of during this build, Microsoft seems to be on the proper track for providing some noticeable application performance edges, a minimum of where memory utilization plays a job. We'll have an improved plan once/if we are able to check out 64-bit Photoshop CS5.


Gaming tests
Metro (in fps)
(Longer bars indicate better performance)
2,560x1,600 (very high)  
1,920x1,00 (very high)  
Windows 8 Developer Preview Build 8102 (64-bit)
10 
18 
Far Cry 2 (in fps)
(Longer bars indicate better performance)
1,920x1,200 (very high)  
Windows 8 Developer Preview Build 8102 (64-bit)
26 
Crysis (in fps)
(Longer bars indicate better performance)
1,600x1,200  
1,280x1,024  
Windows 8 Developer Preview Build 8102 (64-bit)
51 
58 

In addition to our CS5 difficulties, we have a tendency to were additionally unable to run 3DMark eleven, and that we additionally had problem with way Cry a pair of. The latter would not run our lower-resolution check, and therefore the scores between the operating systems on the higher-resolution check are wildly divergent. the rationale for our issues with each programs might be due to the operating system, the individual applications, the graphics card drivers, or a mixture.
For the games that did work, we have a tendency to were most impressed by Windows 8's handling of the initial Crysis. That game is notoriously arduous for PCs, partly as a result of it is a known system memory hog. We'd expect a Core i3-based desktop with 8GB of RAM and a good midrange graphics card to handle Crysis moderately well, however even at high resolution, the Windows 8-based testbed showed spectacular frame rate gains over the Windows 7-based system. Crysis isn't the foremost relevant title anymore, however the actual fact that this build of Windows eight makes straightforward work of this memory-chewing game suggests once more that Microsoft's new OS will indeed bring with it some noticeable edges to memory potency.
For newer games, do not take the way Cry a pair of scores seriously. we have a tendency to show them solely to demonstrate the disconnect with that game between operating systems. The Metro 2033 results are additional encouraging for gamers. we have a tendency to run that check in DirectX 11-mode with full detail and at the best resolutions we are able to muster on one show. we have a tendency to did not expect it to examine a lot of of a performance boost between operating systems, however a minimum of for this game, and with this OS build, Windows eight does not appear to possess lost a step on more-demanding 3D workloads.
It's not stunning that we have a tendency to had some issues with sure programs in Windows eight, and it's affordable to expect that almost all problems are resolved as Microsoft and application developers update their code. What we have a tendency to didn't essentially expect is that the noticeable performance boost between operating systems to applications and tasks that rely upon system memory.



Most of the point out Windows eight to this point has focused around its new Metro bit interface and its potential as a cross-platform operating system. We're additionally interested to examine how the mouse-driven interface develops over build iterations, as a result of immediately it feels too-heavily touch-centered. however even though Windows is undergoing an interface identity crisis, based mostly on what we have seen in our testing, computing traditionalists ought to anticipate to the streamlining Microsoft has achieved in Windows 8's memory utilization. Let's hope Microsoft will droop on to those performance gains when it ships final code.