Bloody Roar II is a 3D versus fighter where 1 or 2 players can play as a variety of fighters who can transform into larger Beast forms. Each fighter is a Zoanthrope, a human who can transform into a large animal-human hybrid, a combination of the character and their token animal. This second form grants additional power to a player for as long as that power can be sustained. Rock solid graphics and fierce involved fighting are hallmarks of the Bloody Roar series. Some new features in the game since the previous one are: new story modes, 7 new characters, addition to the beast drive, more than 90 drawings in the game, and new cheats, including small head and big head.
Like Bloody Roar, the game was acclaimed for stunning graphics and special effects on the PSone. Both characters could transform and revert from a second form with no loading.
Arenas were rendered in full 3D with destructible walls that would wear from collisions. It had directional lighting and shadow. It was also one of the few game to run at a smooth 60 frames per second and ,640x480 resolution on the PSone hardware.
RAM= 256 MB
Size= 20 MB
Video Memory= 16 MB
OS= Windows 98, XP, Vista and Windows 7
Like Bloody Roar, the game was acclaimed for stunning graphics and special effects on the PSone. Both characters could transform and revert from a second form with no loading.
Arenas were rendered in full 3D with destructible walls that would wear from collisions. It had directional lighting and shadow. It was also one of the few game to run at a smooth 60 frames per second and ,640x480 resolution on the PSone hardware.
Screenshots
System Requirements
System= Pentium III CPU 700 MHzRAM= 256 MB
Size= 20 MB
Video Memory= 16 MB
OS= Windows 98, XP, Vista and Windows 7
Instructions
- Download and Extract Data with WinRAR
- Password=www.gulammujadad.com
Password=www.gulammujadad.com
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